ZToMesh¶
Converts surfaces, polysurfaces and extrusions, trimmed or not, into meshes. Each selected object produces exactly one mesh.
Toolbar button:
Before you start¶
- Works with surfaces, polysurfaces (open or closed) and extrusions.
- The mesh is created on the active layer. If that layer is hidden, you will not see the mesh.
Steps¶
- Run
ZToMesh. Objects that are already selected are used. - When prompted
Select surfaces, polysurfaces or extrusions to mesh, select one or more objects and press Enter.
Result¶
- One mesh per object. For a polysurface, all faces are joined into a single mesh.
- The mesh is created on the active layer (it does not use the layer of the original) and is left selected.
- The original object is kept unchanged.
Mesh quality¶
Mesh quality is controlled by a text settings file. Run ZToMeshSettings to open its folder.