ZExportTextureDetails¶
Saves the details file (JSON) of a mesh that already has a texture, without opening the ZTexture window. It does the same as the Save Details button in the window.
Before you start¶
- The ZTexture window must be closed. The command only works with the window closed.
- You need a 3D mesh that already has a texture applied with
ZTexture.
Steps¶
- Run
ZExportTextureDetails. - Select the 3D mesh. The 2D mesh does not store the data, so select the 3D one.
- In the Save as window, choose the name and folder of the file.
Result¶
A details file (JSON) with the parameters of the texture, saved where you chose. You can load it again with Open details in the ZTexture window.